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The Microsoft Surface Studio Review

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Microsoft has only been in the PC system game for a few years now, but over the last couple of years they have made a lot of progress rather quickly. These days they have a solid foundation of products available, with the Surface Pro 4 being one of the best convertible tablets, the Surface Book being a very solid convertible laptop, and also the more specialized products like the Hololens, and Surface Hub. Going into their October 2016 event, the one missing piece of their PC product lineup was a desktop computer, but with the announcement and release of the Surface Studio, that particular gap has now been filled.


But the Surface Studio is not your typical desktop PC. Even at first glance, the sleek, beautiful lines are readily apparent, and once powered on, it is rare for anyone to first glimpse the 28.125-inch 4500×3000 display and not say “wow”. It’s not only the very high resolution, but also the 3:2 aspect ratio that is unheard of in this segment, that makes the display stand out as something unique.



Microsoft has become one of the superlative hardware manufacturers in only the short span of four years or so, and the Surface Studio is one of their finest designs yet. However, from the very first Surface RT, Microsoft always tries to add something different, but more importantly interesting, to their designs, and in the case of the Surface Studio, it is the zero-gravity hinge, which allows the all-in-one to be quickly and easily tilted back to a 20° angle, letting it be used as a huge, digital drafting table. Microsoft announced the Surface Studio at their October Windows event, where they also announced the next Windows 10 Update, called the Creator’s Update, and it is wonderful to see them building hardware to truly bring out the exclusive features of their software.


Packed into the base of the Surface Studio is a laptop-class computer, with three different models available now. The base model, coming in at $2999, features an Intel Core i5-6440HQ processor, 8 GB of memory, a 1 TB hybrid drive with a 64 GB SSD cache, and a NVIDIA GeForce GTX 965M GPU. The mid-level model, which costs $3499, bumps the CPU up to an Intel Core i7-6820HQ, doubles the RAM to 16 GB, and doubles the SSD cache to a PCIe 128 GB model, with the same 1 TB HDD and GTX 965M. The highest priced model, at $4199, is an Intel Core i7-6820HQ, 32 GB of RAM, a 2 TB hybrid drive with a 128 GB PCIe cache, and a NVIDIA GTX 980M GPU with 4 GB of memory.













Microsoft Surface Studio
  Base Middle Top (As Tested)
CPU Intel Core i5-6440HQ

Quad-Core, 2.6-3.5 GHz

6 MB Cache, 45W TDP, No Hyperthreading
Intel Core i7-6820HQ

Quad-Core, 2.7-3.6 GHz

8 MB Cache, 45W TDP, Hyperthreading
GPU NVIDIA GTX 965M

1024 CUDA Cores

944 Mhz + Boost

2 GB GDDR5 128-bit memory
NVIDIA GTX 980M

1536 CUDA Cores

1038 Mhz + Boost

4 GB GDDR5 256-bit memory
RAM 8 GB DDR4 16 GB DDR4 32 GB DDR4
Storage 1 TB Hybrid Drive

64 GB SATA SSD Cache / 1 TB SATA HDD
1 TB Hybrid Drive

128 GB PCIe SSD Cache / 1 TB SATA HDD
2 TB Hybrid Drive

128 GB PCIe SSD Cache / 2 TB SATA HDD
IO 4 USB 3.0 ports – one high power port

Full size SD Card Slot

Headset Jack

Xbox Wireless Connectivity

DisplayPort
Display 28.125-inch PixelSense Display

4500 x 3000 resolution

192 DPI

sRGB, DCI-P3, P3 D65 color modes
Webcam 5 MP Webcam

Windows Hello Facial Recognition
Networking Marvel AVASTAR 802.11ac

Intel I219-LM Gigabit Ethernet
Price $2,999 $3,499 $4,199

There was quite a bit of discussion at the time of the Surface Studio launch over the fact that it was equipped with older technology. Intel’s Kaby Lake quad-core parts just launched at CES this year, so Skylake quad-core CPUs were the latest generation available at launch. The Maxwell based graphics options chosen were not the latest generation mobile graphics from NVIDIA, with the GTX 965M and GTX 980M available in the Studio. The Pascal based GTX 1060 and GTX 1070 would have been much more powerful substitutes, but they are not pin-compatible drop-in components with the Maxwell GPUs in the Surface Studio, meaning a new board design and thermal considerations would have been necessary late in the design phase, and Microsoft appears to have been conservative here to avoid missing their launch window.


Microsoft has also been very conservative with their I/O choices, with four USB 3.0 Type-A ports on the back of the Studio, along with a SD card slot, and mini DisplayPort. As with the Surface Pro 4 and Surface Book, Microsoft has continued to provide only the older USB-A ports, and not even offer a single USB-C port, let alone with Thunderbolt. Anyone purchasing a Studio will likely be using it for several years, and the lack of USB-C is going to be an issue in the future, if not already today. The Surface team really needs to reconsider this as it is already a detriment to not include any.


There also must be some questions raised about the use of a hybrid drive in a PC of this price. We’ll dig in to the experience later, but Microsoft could and should offer a larger SSD as the boot disk, complimented by a HDD as a secondary disk, at least on the highest end model. A 512 GB NVMe SSD as the boot drive would appease much of the criticism. The computer does cost over $4000 after all, and while much of the cost of the device is in the display, SSDs have been the biggest improvement in user experience on the PC in a long time.

Microsoft has built a brand around Surface, and that’s not an easy thing to accomplish. The Surface Studio fits in very well with the design ethos of the rest of the Surface lineup, and there has been quite a bit of attention to details paid in the creation of their first desktop computer. The first, and most obvious, is the finish, which matches perfectly with the other Surface devices, despite being made from aluminum rather than the magnesium alloy used on the portable products.

The 3:2 aspect ratio of the Surface Studio display is now a hallmark of the Surface brand (outside of Surface Hub), and having a taller display makes doing most tasks on a desktop a more pleasant experience. The increased surface area can’t be forgotten either, with the Surface Studio offering 17% more screen real estate than what’s arguably the Studio’s closest competitor, the 27-inch iMac, which amounts to an additional 54 square inches of display. Widescreen at 16:9 has never been a great aspect ratio for PC tasks, but the proliferation of high definition television seems to have moved the entire industry this way in an effort to save costs. When looking at the price of the Surface Studio, it’s important to remember that the entire display industry has moved to 16:9 as a standard, which impacts the entire supply chain and tooling required. Moving to an aspect ratio outside of 16:9 has large cost implications, but the end results are certainly worth it. Hopefully we will see a few other manufacturers use this as a means to source displays like this, much like the Surface Pro 3 and Pro 4 have ushered in more 3:2 devices at that much smaller size. And speaking of attention to detail, the Surface Studio is actually 28.125-inches diagonal, and as we’ll see in a bit, that last 0.125-inches is very important.

It seems with Surface, Microsoft always wants to have a trick up their sleeve. With the original Surface RT and Surface Pro, it was the kickstand, which has been adopted by quite a few manufacturers for their own device since it works so well. When they launched their first laptop, the Surface Book, it was the muscle wire locking mechanism to remove the display from the base, as well as the dynamic fulcrum hinge to make the top-heavy laptop more stable. With the Surface Studio, the zero-gravity hinge is most definitely its signature design feature.

With two chrome arms flanking the base, the Surface Studio can almost effortlessly be folded down into a drafting table. The hinge mechanism provides a perfect counterbalance to the weight of the display, making it feel like it has almost no weight at all. The hinge is a single movement as well, so you don’t tip and fold the screen, but instead folding the screen also causes it to move down. While this does limit the functionality somewhat – for instance, you can’t move the screen half way down and then fold it up straight again – the result is truly a wonderful design which almost needs to be seen in person.

Because you can’t tip the screen without folding it, once you stop at any angle, the screen is very solid to work with, although it is the most secure when folded all the way down to the 20° angle. You would think a large desktop display would not be ideal to use with touch, but the Surface Studio zero-gravity hinge invites you to be more interactive with it, by keeping the display close and folding it down when needed. More traditional all-in-one computers with a touch screen are nowhere near as easy to work with, since holding your arm in dead-air can be tiring, but the folded display doesn’t suffer from these burdens.

The PC base also exudes Surface quality, with the signature color, and cooling vents all the way around in the same fashion as the Surface Pro and Surface Book. The PC base can be disassembled from the bottom if required, for access to the storage and fans, but the remainder of the system is soldered to the board as you would expect in a small form factor device like this. The most frustrating part of the Surface Studio base is that all the inputs and outputs are on the rear of the device, so connecting something over USB, or inserting a SD card into the PC, is not as simple as it should be. This is a form over function decision, and it would be nice to see some of the ports offered at least on the side of the base…

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