At its Snapdragon Boondoggle Summit in sunny Maui, Hawaii, Qualcomm at the moment introduced the launch of its XR2 platform, which it describes because the “world’s first 5G-supported extended reality (XR) platform.” The firm’s older XR1 platform, which already powers a lot of VR and AR units, will stay out there and is now branded as Qualcomm’s XR platform for mainstream customers, whereas XR2 is supposed to indicate off “next-level features for never before experiences.”
XR2 brings collectively the corporate’s 5G modem and AI advances to, for instance, assist as much as seven cameras for pass-through HoloLens-style blended actuality and smoother standalone VR experiences. Using this setup, the XR2 options 26-point skeletal hand monitoring and, after all, correct environmental mapping.
The XR2 helps show panels with a 3K by 3K decision at 90 frames per second and helps as much as 8K 360-degree movies at 60 frames per second, all utilizing customized silicon to maintain the latency of those panels very low.
While I believe the worth of AR/VR nonetheless stays considerably debatable, Qualcomm believes that AR and VR had 2019 and began breaking out of the buyer gaming area. “I think when the hype started back in 2014/15, it was a lot about these consumer gaming experiences, but we see more and more enterprise applications coming to market. […] I think 2019 was a key year where we saw this transformation take place, with many, many proof points in both consumer and in enterprise,” stated Hugo Swart, the corporate’s VP and Head of XR.
For the longest time now, we’ve heard how essential 5G will likely be for this market, as a result of it would will let you stream high-quality video on the sort of low latencies that make AR/VR immersive. “5G is going to be crucial for XR. We’ve spoken about this in the past, that XRS video is the killer use case for 5G,” stated Hiren Bhinde, director of product Management at Qualcomm. “Next year […], given that this is the world’s first 5G access platform, we are excited to see how different content developers, as well as different video streaming services with high-resolution videos, may be able to provide their high-bandwidth content on devices built on XR2.”