Home Technology News Today Obelisk Bug Found in Microsoft Flight Simulator Due to a

Obelisk Bug Found in Microsoft Flight Simulator Due to a

321



In the checklist of typos with excessive relevance to the world, this one would not register except it is on the “comical” facet of the dimensions, but it surely’s attention-grabbing, nonetheless, to look into. Recent studies on the recently-released Microsoft Flight Simulator talked about the existence of an eldritch-esque obelisk within the in-game illustration of Australia. This obelisk was nothing greater than a 212-story constructing, which grew to become a visible skyscraper, the highest of which the place notably gifted flight simulator pilots managed to land on.

While one might consider this as a tribute to Arthur C. Clarke or as a manifest of Robert Silverberg’s Tower of Glass, the reality, as at all times, follows Occam’s Razor. Microsoft Simulator makes use of OpenStreetMap knowledge for its Bing Maps service, which runs on Microsoft’s Azure servers. The integration of OpenStreetMap featured a bug on that exact constructing that was launched, as has been found, by Nathan Wright, a college pupil who, as a part of his diploma work final 12 months, made an edit to that exact constructing’s specs. A 2 grew to become 212, and thus the tower was born and manifested in-game. Other bugs have been discovered in-game, however a few of them defy skepticism: turning Buckingham Palace into an workplace constructing looks as if a very snobbish manner of criticizing Britain’s royalty. As a selected Disney and Pixar character would say, “Coincidence? I Think not!”.



Source hyperlink

LEAVE A REPLY

Please enter your comment!
Please enter your name here