Home Technology News Today NVIDIA Releases GeForce 419.67 WHQL Game Ready Drivers

NVIDIA Releases GeForce 419.67 WHQL Game Ready Drivers

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After the oddity that was its GeForce 419.67 WHQL Creator Ready drivers, NVIDIA launched new GeForce drivers with the identical 419.67 model quantity, however with “Game Ready” branding. It’s now clear that Creator Ready is a fork of the GeForce software program, launched at a barely lesser frequency, concentrating on creativity and productiveness software program that do not fairly want Quadro feature-set or certifications. GeForce 419.67 WHQL Game Ready, then again, add day-one optimization for “Battlefield V: Firestorm,” a brand new replace that brings the extremely addictive Battle Royale gameplay mode to the Battlefield franchise. Optimization can be added or refined for “Anthem,” “Shadow of the Tomb Raider,” and “Sekiro: Shadows Die Twice.” NVIDIA expanded the record of Adaptive Sync screens that at the moment are able to G-Sync.

Among the bugs fastened are a efficiency drop observed in DaVinci Resolve, overexposed brightness and colour seen in “Far Cry: New Dawn” with HDR turned on; efficiency points with “Total War: Warhammer 2” with AA turned on; artifacts seen in sure Adobe purposes; display corruption when switching show modes with HDR turned on in “Apex Legends,” FOV discount when recording with GeForce Experience; flickering observed in “Star Citizen” adopted by a CTD on “Turing” GPUs, irregular time taken on GeForce GTX 980 responding to NVAPI calls; TITAN RTX overheating when enabling TCC mode by way of NVLink; and second monitor flickering with two screens related to an RTX 2070. Grab the driving force from the hyperlink beneath.

DOWNLOAD: NVIDIA GeForce 419.67 WHQL Game Ready

The change-log follows.

Game Ready

  • Provides the optimum gaming expertise for Battlefield V: Firestorm, Anthem, Shadow of the Tomb Raider, and Sekiro: Shadows Die Twice.

New Features

  • Added help for Surround utilizing GSYNC-Compatible shows on NVIDIA Turing GPUs
  • Verified the next shows as GSYNC-Compatible.

    o ASUS VG278QR

    o ASUS VG258

Fixed Issues on this Release

  • [DaVinci Resolve]: Performance drop happens. [2532482]
  • [Ghost Recon: Wildlands][Ansel]: The recreation experiences low efficiency and stuttering after which crashes when utilizing Ansel. [2515076]
  • [HDR][Far Cry:New Dawn DirectX 11]: Desktop brightness and colour will get overexposed with ALT + TAB when Windows HDR is disabled and in-game HDR is enabled. [200495279]
  • [Total War: Warhammer 2]: Poor efficiency when utilizing antialiasing. [2506465]
  • [Adobe]: Artifacts might seem in Adobe purposes (fastened for single-GPU case). [2533911]
  • [Apex Legends]: Screen will get corrupted when switching from windowed mode to full-screen mode when Windows HDR is enabled.[2523309]
  • [GeForce Experience]: Parts of the display are lower off when recording video with Shadowplay. [2517587]
  • [Turing][Star Citizen]: The recreation glints after which crashes to the desktop. [2518104]
  • [GeForce GTX 980]: NVAPI calls take a considerable amount of CPU time. [2418933]
  • [Titan RTX]: Graphics card rises about 20 levels Celsius when working NVLINK command to allow TCC mode. [2504836]
  • [GeForce RTX 2080][Notebook][Resolume Arena 6]: The recreation displays sluggish efficiency. [2511725]
  • [GeForce RTX 2070]: With two screens related and energetic, the second monitor glints. [2517103]



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