It appears that DG2 is at present slated for launch primarily based on three completely different chip configurations: the primary is the DG2 512EU, which can energy the highest-performance, 4096 shading unit, eight GB / 16 GB GDDR6 and 192-bit bus graphics card. Another chip is the DG12 384EU, estimated to return in at ~190 mm², out there in three completely different shading unit configurations: 3072 shading models, with an accompanying 6/12 GB of GDDR6 reminiscence and 192-bit bus; 2048 shading models, which reduces allotted reminiscence to 4/eight GB configurations and a 128-bit reminiscence bus; and eventually, the additional cut-down 1536 shading unit configuration, with a most of Four GB of GDDR6 reminiscence over the identical 128-bit bus. The closing (present) chip within the DG2 household is the DG2 128EU, with each 128EU and 96EU configurations (1024 and 768 shading models, respectively) carrying Four GB VRAM over a reasonably tight 64-bit bus. We’ll see if these leaks really materialize into closing Intel merchandise, and if these design decisions are the potential finest, contemplating Intel’s know-how, in order to assail the two-player social gathering that’s the discrete, excessive efficiency graphics market.