Remedy Entertainment discussed the experiments and research we have done in collaboration with Nvidia on the Microsoft DirectX Raytracing (DXR) API that enables straightforward access to real-time ray tracing running on development graphics hardware. Remedy is one of the few handpicked game development studios in the world chosen to work on DirectX Ray Tracing. This technology remains at research level, and as such it is far from being implemented into a video game, but it is an intriguing glimpse of things to come. The video was captured from the Northlight engine with all the raytracing effects enabled and with increased sample counts.