Here you possibly can obtain RTSS Rivatuner Statistics Server. This is the official homepage for Rivatuner. Initially designed as a small helper utility for RivaTuner graphics card utility, RivaTuner Statistics Server grew to become de-facto framerate monitoring, On-Screen Display and high-performance video seize service supplier for different graphics card utilities.
We’ve issued RTSS 7.3.0 Beta to a public launch. Build 21053 is obtainable for obtain right here on the solely official web site you possibly can obtain it from. Please do not obtain it wherever else as you by no means know what you put in. We at all times recommend that you simply obtain the newest full beta bundle of MSI Afterburner which at all times features a secure construct of RTSS – Download right here.
Note: Does your overlay not work anymore after the replace? Please carry out a full uninstall of RTSS and AfterBurner (with profiles elimination) and carry out a CLEAN set up of it.
Features:
- The server gives framerate and frametime monitoring assist to the shopper purposes. Framerate and frametime statistics is being collected for DirectX and OpenGL purposes. The statistics will be rendered in On-Screen Display or supplied to shopper purposes linked to the server.
- The server gives 3D acceleration utilization statistics to the shopper purposes. The shoppers can use the statistics to find out if any 3D purposes are at present working and apply totally different {hardware} profiles relying on it.
- The server gives On-Screen Display assist to the shopper purposes. The shoppers can show any textual content information within the On-Screen
- Display in DirectX and OpenGL purposes. The server will be additionally used as a standalone framerate monitoring resolution and show personal framerate statistics within the On-Screen Display.
- The server gives desktop and in-game display screen seize assist to the shopper purposes. BMP, PNG and JPG display screen seize codecs are supported.
- The server gives high-performance real-time desktop and in-game video seize assist to the shopper purposes.
- Uncompressed, high-performance customized RTV1 and native MJPG video encoding, encoding with third-party exterior VFW appropriate codecs (e.g. Lagarith or x264vfw) and {hardware} accelerated H.264 encoding by way of Intel QuickSync, NVIDIA NVENC and AMD VCE are supported at the side of big selection of extra video seize associated choices, multisource stereo and multichannel (for Window Vista and newer) audio seize with Push-To-Talk assist. The performance of costly business video seize merchandise is now out there to everybody completely without cost! There isn’t any want to purchase devoted video seize software program anymore!
- Framerate limiting assist. Limiting the framerate throughout gaming may also help to scale back the facility consumption in addition to it may well enhance gaming expertise on account of eradicating undesirable micro stuttering impact attributable to framerate fluctuations.
- User extendable structure. You might specific your creativity and design your individual skins for RivaTuner Statistics Server, create localization to your native language, use the server to show any customized textual content in On-Screen Display instantly from your individual utility and lots of, many extra!
System necessities:
- Windows XP, Windows Vista, Windows 7, Windows eight or Windows 10 (each x86 and x64 variations) with full administrative rights
- Any DirectX, Vulkan or OpenGL appropriate graphics card
RivaTuner Statistics Server 7.2.Three construct 20686
- Updated digital signature for the installer and the primary executable. Considering that whitelisting new digital signature in anticheat methods might take important period of time, the earlier whitelisted MSI GlobalSign digital signature continues to be getting used for hook libraries, media encoding core and plugins with a view to present steady gaming expertise to the group.
- Interoperability D3D11 web page flips on some methods at the moment are filtered by framerate calculation module in OpenGL/Vulkan purposes . This change ought to repair points with On-Screen Display flickering and double displayed framerate in new experimental Vulkan codepath in No Man’s Sky below sure situations
- Added workaround for Intel HD Graphics Direct3D driver bug, inflicting some elements of On-Screen Display to be invisible or rendered in stable black shade in Direct3D8 and Direct3D9 purposes on built-in Intel GPUs
- Added Vulkan bootstrap layer for Vulkan On-Screen Display implementation. Now On-Screen Display in Vulkan purposes is supported for dynamic RivaTuner Statistics Server begin situation (i.e. if you begin RivaTuner Statistics Server whereas goal Vulkan utility is already working). Bootstrap layer utilization additionally eliminates the necessity of setting utility detection degree to excessive for some Vulkan purposes loading Vulkan runtimes dynamically (e.g. Dota 2 or Rage 2)
- Improved implementation of hook library connection to shared reminiscence. New implementation improves On-Screen Display compatibility with some third-party purposes (e.g. PPSSPP) for dynamic RivaTuner Statistics Server begin situation
- Improved raster 3D font rendering high quality for some fonts with overhang symbols
- Improved compatibility with some Direct3D12 purposes, which dynamically recreate swapchains throughout altering graphics settings (e.g. the latest patch for Metro Exodus throughout toggling DLSS on/off)
- Added On-Screen Display profile for Apex Legends. The profile is including the sport’s executable to delayed injection system triggers record with a view to enhance compatibility with custom-made implementation of Origin In-Game overlay utilized in Apex Legends
- Improved operate offsets cache validation algorithm in hooking system. The enhancements are aimed to reduce the danger of cache corruption:
- Now RivaTuner Statistics Server is zeroing all cached offsets previous to offsets reinitialization after detecting new DirectX runtimes set up
- Now RivaTuner Statistics Server is forcibly resetting and rebuilding the cache throughout Three subsequent utility restarts after detecting new DirectX runtimes set up
- Cache model has been incremented to pressure it to be reset on all methods
- Optimized pores and skin rendering efficiency for skins utilizing a number of overlapped animated indicators
- Added place smoothing assist to skinned indicators
- Now skinned purposes can forcibly disable indicator animation if crucial
- Skin format reference information has been up to date to v1.eight to doc these adjustments
- Scanline sync now not stops working in OpenGL purposes when OSD assist is disabled at utility profile degree
- Various compatibility enhancements within the hook engine:
- Now any utility might present itself as incompatible with RivaTuner Statistics Server overlay/hooks both by way of declaring particular named exported variable (really helpful and most well-liked manner for EXE-level implementation) or by way of setting course of surroundings variable (alternate manner for DLL-level implementation). So the purposes incompatible with RivaTuner Statistics Server might forestall its API hooking performance with only a couple traces of code at compile time with out want so as to add exclusion profile for it from RivaTuner Statistics Server aspect
- Added consumer extendable profile mapper to profile loader. The mapper is permitting RivaTuner Statistics Server to map a number of executable names matching with specified wildcard (e.g. vegas130.exe, vegas140.exe and so forth for various variations of Sony Vegas) to a single profile file, so it’s now not essential to create exclusion profiles for every model of such utility independently
- Added consumer extendable injection ignore triggers record. Similar to injection delay triggers record, injection ignore triggers record permits defining the set of DLL modules, which is able to forestall RivaTuner Statistics Server from injecting goal course of when any of such modules is detected within the course of context. This characteristic is aimed to exclude purposes utilizing typical GPU accelerated GUI libraries from hooking. The record at present contains WPF framework libraries (PresentationFramework.dll and PresentationFramework.NI.dll), so all WPF purposes are excluded from hooking now
- Low-latency DirectInput primarily based hotkey handler, much like MSI Afterburner’s inner one
- Full set of ordinary hotkey primarily based performance, out there in MSI Afterburner shopper and primarily based on RivaTuner Statistics Server API. This contains On-Screen Display visibility management, framerate limiter activation/deactivation, display screen seize, video seize and benchmarking performance. Now all these options will be additionally utilized in standalone RivaTuner Statistics Server utilization situation
- Up to four extra general-purpose programmable profile modifier hotkeys. You might bind nearly any profile modification associated actions to these hotkeys, e.g. enhance of lower framerate restrict, toggle between a number of predefined framerate limits, enhance or lower scanline index for scanline sync mode, zoom OSD in/out, allow or disable world hooks and lots of extra
- All {hardware} encoding plugins are utilizing new host localization API, so all plugins assist multilanguage settings GUI
- Updated Intel QuickSync H.264 encoder plugin. Now you could manually choose goal show machine within the plugin’s settings. Please take a observe that handbook machine choice will be required on Intel DCH drivers to deal with issues with unsuitable computerized Intel iGPU machine choice, which may forestall the encoder from working correctly