The current reveal of WB Montreal’s Batman recreation Gotham Knights noticed many assume that the sport could be a Games as a Service title suffering from microtransactions. Developer WB Montreal claims that isn’t the case.
While the sport is designed as an internet cooperative RPG with character development, skins and level-based fight, it’s not a Games as a Service title just like the dreaded Ghost Recon Breakpoint.
In an interview with IGN, senior producer Fleur Marty defined how and why Gotham Knights isn’t a Games as a Service title in any respect.
“This is very much not designed as a game-as-service,” Marty advised the outlet. “There is an ability tree, which is different for each of the characters, and then there’s gear that you craft – and so choices that you’re going to be making – but that does not mean that this is a game-as-service.”
While the sport could also be playable in a four-player co-op type, Marty was eager to specific that everything of Gotham Knights can also be designed to be performed in single-player with out the necessity to hook up with Warner Bros servers to play.
“We think that teaming up and living that dynamic duo fantasy can be also a really great experience for players, but we won’t force it on them,” Marty stated.
Creative director Patrick Redding additionally chimed in: “You could go back to the Belfry and say, ‘Oh, I’ve just unlocked the next major piece of the mystery. And I need to go deal with this thing.’ And you can decide that this is the perfect opportunity for me to swap out and play somebody else, so we allow you to dip in and out of those characters.”
“But we know most players will typically gravitate towards that one hero that really reflects their style.”
Gotham Knights is a cross-generation online game for Xbox One, PlayStation 4, Xbox Series X, PlayStation 5 and PC.