With the App Store’s large makeover in fall 2017, Apple tried to shift shoppers’ consideration away from the Top Charts and extra in the direction of editorial content material. But app builders nonetheless wish to make it to the No. 1 place. According to new analysis from app retailer intelligence agency Sensor Tower, it’s grow to be simpler for non-game apps over the previous few years to attain the highest rating.
Specifically, the agency discovered that the median variety of every day downloads required for non-game functions on the U.S. iPhone App Store to succeed in No. 1 decreased round 34% from 136,000 to 90,000 in 2018, then elevated just a little greater than 4% to 94,000 this 12 months.
At the identical time, the variety of non-game installs on the U.S. App Store had elevated by 33% between Q1 2016 and Q1 2019.
These findings, Sensor Tower suggests, point out that the U.S. marketplace for the highest social and messaging apps has grow to be saturated, with downloads for prime apps like Facebook and Messenger reducing over time. In addition, no different apps have discovered the identical stage of success that Snapchat and Bitmoji did again in 2016 and 2017, the report provides.
For instance, Messenger noticed 5 million U.S. App Store installs in November 2016 whereas Bitmoji and Snapchat handed 5 million installs in August 2016 and March 2017, respectively. And no different non-game app has topped 3.5 million installs in a single month since March 2017.
Meanwhile, the decline in downloads wanted to succeed in the No. 1 spot on Google Play was much more vital.
The median every day downloads for the highest non-game app decreased by 65% from 209,000 in 2016 to 74,000 to date in 2019.
Similarly, the shop noticed a lower in installs amongst prime apps, together with Messenger, Facebook, Snapchat, Pandora and Instagram. Messenger, for instance, noticed its yearly installs fall by 68% from practically 80 million in 2016 to 26 million in 2018.
Games
With cell video games, nonetheless, it’s a distinct story throughout each app shops.
On the Apple App Store, it has taken 174,000 downloads for a sport to succeed in the highest of the rankings on any given day in 2019 — 85% extra the 94,000 installs required for non-game app to succeed in the highest of the charts.
This determine additionally represents a rise of 47% in comparison with the 118,000 median every day downloads required to prime the charts again in 2016, Sensor Tower stated.
In half, this pattern is as a result of rise of hyper-casual gaming. So far in 2019, 28 video games have reached the No. 1 place on the U.S. App Store, with hyper-casual video games making up all however Four of these. And of these 4, solely Harry Potter: Wizards Unite spent greater than someday on the prime of the charts. Meanwhile, hyper-casual video games like aquapark.io and Colorbump 3D have spent 25 and 30 days at No. 1, respectively.
On Google Play, the median every day installs to succeed in the No. 1 place elevated from 70,000 in 2017 to 116,000 to date in 2019, or 66% progress. Overall sport downloads, nonetheless, decreased 16% from 646 million in Q1 2017 to 544 million in Q1 2019.
Similarly, 21 out of the 23 video games that reached the highest spot this 12 months have been hyper-casual titles, like Words Story or Traffic Run.
Breaking the Top 10
While topping the charts has gotten simpler for non-game apps through the years, breaking into the highest 10 has gotten tougher. Median U.S. every day installs for the No. 10 free non-game app elevated 11% from 44,000 in 2016 to 49,000 in 2019.
On Google Play, meidan every day installs for non-game apps fell practically 50% from 55,000 median every day installs in 2016 to 31,000 in 2019.
For video games, the No. 10 sport’s spot on the App Store had 25,000 median every day installs in 2016 to 43,000 to date in 2019, and Google Play noticed 26% progress from 27,000 to 34,000 throughout the identical interval.
Categories making the Top 10
In phrases of breaking into the highest 10 by class, Photo & Video apps on the App Store current essentially the most problem. The class the place YouTube, Instagram, TikTok and Snapchat reside noticed a median every day quantity of greater than 16,000 downloads for the No. 10 app.
This was adopted…