During the event we have supplied updates revealing among the crew’s work by way of weblog posts and conversations with you on social media and it has been inspiring for us to see the constructive reactions and suggestions. I’ve been extremely happy with the work the crew has been doing, and excited to see and play every new construct of the expertise.
2020 was a 12 months not like another nonetheless and whereas we proceed to make progress in opposition to all our sport tasks at BioWare, working from residence in the course of the pandemic has had an affect on our productiveness and never all the pieces we had deliberate as a studio earlier than COVID-19 will be completed with out placing undue stress on our groups.
I do know this can be disappointing to the neighborhood of Anthem gamers who’ve been excited to see the enhancements we have been engaged on. It’s additionally disappointing for the crew who have been doing good work. And for me personally, Anthem is what introduced me to BioWare, and the final two years have been among the most difficult and rewarding experiences of my profession.
Game improvement is difficult. Decisions like these should not straightforward. Moving ahead, we have to laser focus our efforts as a studio and strengthen the subsequent Dragon Age, and Mass Effect titles whereas persevering with to offer high quality updates to Star Wars: The Old Republic.
To the Anthem neighborhood, thanks on your ardour and creativity. Your suggestions and strategies most definitely assist form the crew’s path, and on a private be aware, your kindness and encouragement have been a lot wanted final 12 months.