I should break down the bad news first: we here at TechPowerUp won’t be able to provide you with a timely, straight-from-the-oven Ryzen review. Like some other publications, our Ryzen review sample failed to arrive on time. And trust us – we did will it to do so as much as we could, risking a Stranger-Things-esque nosebleed. Alas, to no avail.
The good news is that while we won’t be able to offer you our own review of AMD and Jim Kellers’ latest high-performance x86 brainchild, we will still strive to bring you meaningful coverage on it. This article aims to make an overall aggregation on review consensus, benchmarks and capabilities of the newest AMD CPU. Trying to add something, we’ll also try and evaluate whether AMD learned – or didn’t learn – something from its Bulldozer launch fiasco, in a pure marketing perspective. This will justify the editorialized nature of this article, but only after we dive straight to the numbers. Without further ado, follow on to the numbers.
Multimedia, Encoding, Scientific
Reviews show consensus in that Ryzen is a powerhouse of a processor when it comes to multimedia and encoding workloads, mostly crushing Intel’s competition – even in comparisons between chips with an identical number of cores. We’ve taken results from AnandTech, Tom’s Hardware, Techspot, and Ars Technica, so as to be able to show you what different publications achieved with their Ryzen samples.
The results really do speak from themselves: AMD’s Ryzen are beastly workstation CPUs, pulverizing any competition that Intel has to offer purely in price/performance ratio – and yes, what you see up there is a $499, 95 W Ryzen 7 1800X offering more than double the price/performance ratio of Intel’s $1089, 140 W i7 6900K. What this represents is AMD’s best-case scenario of optimization and performance, and here you can see where all the hype landed: AMD’s ZEN architecture posting amazing single-threaded scores in Cinebench against all Intel processors that are even remotely clocked at the same levels. AMD seemingly has the best architecture for these kinds of workloads. Office, scientific, multimedia and encoding workloads sem to be the best fit for AMD’s Ryzen, with reviewers fard and wide praising the performance and power consumption in these scenarios. AMD truly delivered on the hype train, at least on this side of the equation. While their chip may not be the fastest in every single benchmark, once you take into account some measure of pricing/performance considerations, Intel’s solutions fall flat.
Gaming
Gaming, however, is another story. If you’re looking for the best performer, bar none, for gaming, and have no other use for your PC’s beating heart, the Core 17 7700K still remains your best performance bet, due to its inherently strong architecture and freak core clocks. While AMD doesn’t in any way steal the gaming crown from Intel, they did a damn good job at getting back on the gamer’s radar. Ryzen is, above all, a competent performer, and a far cry from AMD’s defunct Bulldozer and derivatives.
Overall, AMD’s solutions are slower than their Intel counterparts in pure FPS terms. Sometimes, the actual difference, while favoring Intel’s CPUs, is negligible in pure fluidity terms; in others, the difference is markedly in Intel’s favor. However, we can be looking at some bugs and needed optimizations on Ryzen’s microcode and software updates for gaming and applications. AMD is fast to claim that it’s working with software developers to patch and improve Ryzen support, claiming that its architecture is different enough to warrant some performance outliers. If one looks towards gaming at higher resolutions and with all eye-candy turned up to 11, however, like most of us like to play, suddenly the differences between chips seem to be minimal. Furthermore, AMD has recognized that its gaming performance needs improving, and says it expects “higher performance to occur throughout Q1 and Q2” as it works with developers and engine-makers to get Ryzen up to snuff. Oxide Games’ Brad Wardell, for one, mentioned that Ashes of the Singularity currently isn’t optimized for Ryzen, and promised future updates would increase performance.
Other things seem to point to some underlying issues: some games show better performance with AMD’s SMT disabled. AMD also says that Window’s power profiles may adversely affect performance, recommending the SO’s High Performance Profile. Also, some games show higher performance on Ryzen with their DX12 code-paths (Hitman), while others show lower performance with it (Rise of the Tomb Raider.) AMD also suggest disabling the HPET (High Precision Event Timer), either in the BIOS or operating system, to gain a 5-8% advantage.
Review consensus: AMD’s Ryzen chips are promising, but are mostly – and at least for now – superseded by Intel’s quad-core i7 7700K (as are most processors in Intel’s line-up, for that matter), in pure gaming terms. If gaming is your primary concern, the best performing one is still the i7 7700K. This is surely disappointing from a hype-train perspective. And even if one can call AMD’s Ryzen processors disappointing in gaming terms, one can also surely call Intel’s chips disappointing in multimedia and encoding tasks after seeing Ryzen’s debut. It’s a shame, considering all the fuss about low-level APIs, DX 12, and all the uttered advantages of the PS4 and XBOX One multi-core CPU approaches that some more improvements still haven’t been done in regards to multi-threading capability and core scalability in gaming. A last note goes to AMD’s improvement over its defunct Bulldozer architecture: the improvements are such that it starts looking ridiculous.
One other thing some reviewers touched upon was gaming fluidity. Whereas Intel’s i7 7700K may often post the best results in pure FPS terms, some reviewers pointed towards a prevalence of dropped frames on Intel’s processor – slight hiccups in gaming that mar the otherwise stellar experience. Apparently, AMD’s Ryzen 7 processors feature no such hiccups, beating Intel’s i7 7700K in that regard. It is a case, it seems, of subjective experience carrying something unseen by FPS counters – to a certain degree.
Overclocking
Overclocking on Ryzen 7’s chips seems to top out at 4.1 GHz (from its stock 3.6 GHz), with Techspot’s Steven Walton achieving that clockspeed with a 1800X, with voltage on auto, which saw the motherboard boosting it to around 1.35v when under load. The 1700X chip, however, only managed to make 3.95GHz (from its stock 3.4 GHz). Other reviewers seemed to hit the same walls, at least on air-cooling. This seems to point to a degree of binning in the chip’s allocation to either 1800X or 1700X, as would be expected, and seems to point towards a 500 MHz overclocking ceiling .
Paul Alcorn over at Tom’s Hardware managed to achieve a Prime95-stable 4 GHz clock rate at 1.425V using Asus’ Crosshair V Hero (with load-line calibration set to Auto), with the highest temperature being at 82°C during the stress test.
A slight note to AMD’s Ryzen Master software, which the company debuted alongside its Ryzen processors, which allows you to tune a number of variables, such as the CPU’s ratio multiplier, voltage, and memory speeds, from inside the operating system.
The bottom line
AMD arguably did everything right in the build-up to its Ryzen launch, the company’s premier new CPU architecture that’s touted to finally make it a serious contender to Intel’s domination of the high-performance x86 architecture. With an under-performing and seriously outgunned architecture design on its Bulldozer line of processors – which married brains and brawn in all the wrong places – AMD found itself on a downhill battle for market share. Coupled with an over-promising, over-reaching marketing campaign, the consensus from the enthusiast community was a deserved one for AMD: the company had blatantly lied with regards to its CPUs prowess and capabilities. Lofty performance claims were the bullet-ridden corpses of AMD’s dreams, made to cover a single fact: Bulldozer wasn’t good enough for its surrounding environment.
A multitude of variables contributed to this particular equation: the cost in time and resources to develop with a multi-threaded workload in mind; the fact that the vast majority of consumers still carried either dual-core or quad-core systems; and Intel’s own stance on the processor market, leveraging its indubitably better CPU architecture towards a steady stream of quantifiable yet unremarkable improvements over the years… Whilst keeping core-count increases away from the mainstream market through wallet-murdering pricing. Coupled with a slower than expected transition to GPU-leveraged computing tasks meant AMD’s Bulldozer was ill-suited for the workloads that actually existed, much to the chagrin of many customers: that the 4-module, 8-thread 3.6GHz FX-8150 (Zambezi) generally (yet not always) led the 3.3GHz 6-core, 6-thread Phenom II X6 1100T (Thuban) K10 – but generally fell flat, performance-wise, of the 3.3GHz 4-core, 4-thread Core i5-2500 (Sandy Bridge). Lofty performance goals were cried from terraces, but when plied with scrutiny… Failed to keep in balance.
AMD’s vision for Bulldozer hinged on the belief for fastly-developing multi-threaded workloads and the precipitous offload of floating point workloads to GPUs This belief stemmed from AMD’s much vaunted, then downplayed, Fusion strategy: the integration of CPU cores and GPU cores into accelerated processing units (APUs) so that mathematical tasks can use the GPU cores. Bulldozer was supposed to usher in a multi-threaded, GPU compute accelerated world. Thus, the problem with Bulldozer stemmed partly from an excessive confidence in the computing and software ecosystems. But it also has to be said that AMD maybe sacrificed too much, too soon, in regards to its generally strong K10 architecture in the pursuit of higher parallelization. The software of those days benefited from…